Orbital Operations
Today, you are the space traffic controller for earth orbit. Direct the ships taking off, arriving, landing, and departing. Prevent them from getting too close to each other, or you’ll be fired for your unsafe behavior.
Built in 48 hours for Ludum Dare 54, using Godot.
Important Notes:
- If there are ships in orbit and you don’t know what they want, ask them to “say intentions”
- After receiving landing or departure clearance, ships will orbit to the correct location before they land/depart.
Controls: the mouse
Status | Released |
Platforms | HTML5 |
Release date | Oct 01, 2023 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Brian MacIntosh |
Genre | Simulation |
Made with | Blender, Adobe Photoshop, Audacity, Godot |
Tags | Godot, High Score, Ludum Dare 54, Management, Mouse only, Sci-fi, Short, Space |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | Color-blind friendly, One button |
Links | Ludum Dare |
Download
Download
OrbitalOperations.zip 33 MB
Comments
Log in with itch.io to leave a comment.
Awesome execution on the theme. I better not go apply for a job at the FAA given my performance though.
Really neat game! I really liked the the technical way all the messages were written. The distant/ abstracted way everything was presented felt so realistic which helped make the threat of a collision feel so real / dangerous. I think you did a fantastic job at capturing this experience as well as the theme of the jam!